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Reference

Badminton. Glossary

Every word you'll hear on court, explained in a sentence. Search it or filter by type.

BackcourtCourt
The rear third of the court, between the doubles long service line and the baseline.
BackhandStroke
Any shot played on the non-racket side of the body, with the back of the hand facing the shuttle.
BaseTactics
The central recovery position you return to after every shot, slightly behind mid-court in singles.
BlockStroke
A soft, short reply to a smash that drops just over the net using the smash's own pace.
ClearStroke
A high, deep shot to the opponent's baseline. Defensive clears go higher; attacking clears go flatter.
Cross-courtTactics
Any shot hit diagonally from one side of the court to the other.
DeceptionTactics
Disguising a shot so it looks like another until the last moment, such as a hold or a slice.
DeuceRules
At 20-all, a player must win by two clear points. At 29-all, the next point wins the game.
DriveStroke
A fast, flat shot hit at roughly net height, common in doubles mid-court exchanges.
Drop shotStroke
A soft shot from the rear court that falls steeply just past the net.
FaultRules
Any infringement that ends the rally, such as hitting the net, the shuttle landing out, or an illegal serve.
Flick serveStroke
A short-serve motion that suddenly lifts the shuttle over the receiver to the back of the box.
Front and backTactics
Attacking doubles formation: one player covers the net, the partner smashes from behind.
HairpinStroke
A delicate net shot that rises and falls tightly over the tape, tracing a hairpin shape.
KillStroke
A fast downward shot that ends the rally, usually from a loose reply at the net.
LetRules
A rally replayed without a point awarded, for example when a shuttle from another court interrupts play.
LiftStroke
An underarm shot from the front court that sends the shuttle high to the rear.
LungeFootwork
A long final step to the front court with the racket-side leg, heel landing first.
Net killStroke
Pushing or tapping a shuttle that is above the tape down sharply into the opponent's court.
PushStroke
A gentle flat shot from the net or mid-court into the space behind the opponent's front player.
Rally scoringRules
Every rally wins a point, regardless of who served. Games are played to 21.
Service courtCourt
The box the server must serve into, diagonally opposite. Singles boxes are long and narrow; doubles boxes are short and wide.
Side by sideTactics
Defensive doubles formation where each partner covers one half of the court.
SliceStroke
Cutting across the shuttle to change its direction or speed, often on drops and smashes.
SmashStroke
A powerful, steep overhead shot hit downward. The fastest shot in racket sport.
Split stepFootwork
A small hop timed with the opponent's hit so you land balanced and ready to move any direction.
TumbleStroke
A net shot that makes the shuttle spin over the tape, making it hard to return cleanly.
Wood shotRules
Hitting the shuttle with the racket frame. Legal under current rules as long as the hit is a single stroke.